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Pans – JSFX Plug-Ins http://www.auriculaonline.com/wp Learn About DSP Using REAPER Mon, 16 Sep 2019 16:12:18 +0000 en-US hourly 1 https://wordpress.org/?v=6.3.7 Pan Overview http://www.auriculaonline.com/wp/?p=175 Wed, 30 Nov 2016 22:14:59 +0000 http://www.auriculaonline.com/wp/?p=175
  • Pan Overview
  • Pan, Delay Pro
  • Pan, Lo Pass Pro
  • Pan, Lo Pass
  • Pan, Delay
  • Pan, Binaural
  • Pan, Cos [-4.5dB]
  • Pan, Cos [-3dB]
  • Pan, Cos [-6dB]
  • Pan, Linear [-6dB]
  • ]]>
    Pan, Delay Pro http://www.auriculaonline.com/wp/?p=228 Wed, 09 Nov 2016 16:44:09 +0000 http://www.auriculaonline.com/wp/?p=228 Download

         Disclaimer...

    27   desc:Pan: Delay Pro, v1.1.0
    28  
    29   slider1:0<-72,72,1>Buffer Length [samples]
    30   slider2:0<0,10,0.1>Max Attenuation [dB]
    31  
    32  
    33   @init
    34   buf = 0; // buffer exists at offset 0
    35   bufposR = 0;
    36   delay = 0;
    37   bufposW = delay;
    38   buflength = 72; // good value for headphones
    39   // may not be ideal for speakers
    40   m = 1.0;
    41  
    42  
    43   @slider
    44   delay = slider1;
    45   d = delay;
    46   d < 0 ? d = d * -1; // absolute value
    47   bufposR = bufposW - d;
    48   bufposR < 0 ? bufposR = bufPosR + buflength;
    49  
    50   b = abs((slider1) / 72);
    51   c = -b * slider2; // scale; no att. at 12:00
    52   m = pow(10, (c /20));
    53  
    54  
    55   @sample
    56   delay == 0 ? (
    57   spl0=spl0;
    58   spl1=spl1;
    59   ) : (
    60   delay < 0 ? (
    61   x = spl1;
    62   spl1 = buf[bufposR] *= m;
    63   buf[bufposW] = x;
    64   bufposR = bufposR + 1 ;
    65   bufposR > buflength ? bufposR = 0;
    66   bufposW = bufposW + 1 ;
    67   bufposW > buflength ? bufposW = 0;
    68  
    69   spl0 = spl0;
    70  
    71   ) : (
    72   x = spl0;
    73   spl0 = buf[bufposR] *= m;
    74   buf[bufposW] = x;
    75   bufposR = bufposR + 1 ;
    76   bufposR > buflength ? bufposR = 0;
    77   bufposW = bufposW + 1 ;
    78   bufposW > buflength ? bufposW = 0;
    79  
    80   spl1 = spl1;
    81   );
    82   );
    83  

    Download ]]>
    Pan, Lo Pass Pro http://www.auriculaonline.com/wp/?p=226 Wed, 09 Nov 2016 16:43:49 +0000 http://www.auriculaonline.com/wp/?p=226 Download

         Disclaimer...

    27   desc:Pan: Lo Pass Pro, v1.1.0
    28  
    29   slider1:0<-120,120,0.1>Pan Angle [degrees]
    30   slider2:0<0,10,0.1>Max Attenuation [dB]
    31  
    32   @init
    33   x=0;
    34   x1=0;
    35   x2=0;
    36   y=0;
    37   y1=0;
    38   y2=0;
    39   d=1.414;
    40   who = 0;
    41  
    42   m = 1;
    43  
    44  
    45   @slider
    46   who = slider1;
    47   f = slider1 * 60/120; // 0 < f < 60
    48   f > 0 ? f = f * -1; // -60 < f < 0
    49   dd = pow(2, f/8.0)*16000; // 16,000 -> 500 Hz
    50   w = 2.0 * $pi * dd / srate;
    51   mBeta = 0.5 * (( 1.0 - d / 2.0 * sin(w) ) / ( 1.0 + d / 2.0 * sin(w) ));
    52   mGamma = ( 0.5 + mBeta ) * cos(w);
    53   mAlpha = ( 0.5 + mBeta - mGamma ) / 4.0;
    54  
    55   b = abs((slider1) / 72);
    56   c = -b * slider2; // scale; no att. at 12:00
    57   m = pow(10, (c /20));
    58  
    59  
    60   @sample
    61   who == 0 ? (
    62   spl0=spl0;
    63   spl1=spl1;
    64   ) : (
    65   who < 0 ? (
    66   x = spl1;
    67   y = 2.0 * ( mAlpha * ( x + 2.0 * x1 + x2 ) + mGamma * y1 - mBeta * y2 );
    68   x2 = x1;
    69   x1 = x;
    70   y2 = y1;
    71   y1 = y;
    72   spl1 = y *= m;
    73   spl0 = spl0;
    74  
    75   ) : (
    76   x = spl0;
    77   y = 2.0 * ( mAlpha * ( x + 2.0 * x1 + x2 ) + mGamma * y1 - mBeta * y2 );
    78   x2 = x1;
    79   x1 = x;
    80   y2 = y1;
    81   y1 = y;
    82   spl0 = y *= m;
    83   spl1 = spl1;
    84   );
    85   );
    86  

    Download ]]>
    Pan, Lo Pass http://www.auriculaonline.com/wp/?p=221 Wed, 09 Nov 2016 16:39:30 +0000 http://www.auriculaonline.com/wp/?p=221 Download

         Disclaimer...

    29   desc:Pan: Lo Pass, v1.1.0
    30  
    31   slider1:0<-120,120,0.1>Pan Angle [degrees]
    32  
    33   @init
    34   x=0;
    35   x1=0;
    36   x2=0;
    37   y=0;
    38   y1=0;
    39   y2=0;
    40   d=1.414;
    41   who = 0;
    42  
    43   @slider
    44   who = slider1;
    45   f = slider1 * 60/120; // 0 < f < 60
    46   f > 0 ? f = f * -1; // -60 < f < 0
    47   dd = pow(2, f/8.0)*16000; // 16,000 -> 500 Hz
    48   w = 2.0 * $pi * dd / srate;
    49   mBeta = 0.5 * (( 1.0 - d / 2.0 * sin(w) ) / ( 1.0 + d / 2.0 * sin(w) ));
    50   mGamma = ( 0.5 + mBeta ) * cos(w);
    51   mAlpha = ( 0.5 + mBeta - mGamma ) / 4.0;
    52  
    53   @sample
    54   who == 0 ? (
    55   spl0=spl0;
    56   spl1=spl1;
    57   ) : (
    58   who < 0 ? (
    59   x = spl1;
    60   y = 2.0 * ( mAlpha * ( x + 2.0 * x1 + x2 ) + mGamma * y1 - mBeta * y2 );
    61   x2 = x1;
    62   x1 = x;
    63   y2 = y1;
    64   y1 = y;
    65   spl1 = y;
    66   spl0 = spl0;
    67  
    68   ) : (
    69   x = spl0;
    70   y = 2.0 * ( mAlpha * ( x + 2.0 * x1 + x2 ) + mGamma * y1 - mBeta * y2 );
    71   x2 = x1;
    72   x1 = x;
    73   y2 = y1;
    74   y1 = y;
    75   spl0 = y;
    76   spl1 = spl1;
    77   );
    78   );
    79  

    Download ]]>
    Pan, Delay http://www.auriculaonline.com/wp/?p=219 Wed, 09 Nov 2016 16:39:01 +0000 http://www.auriculaonline.com/wp/?p=219 Download

         Disclaimer...

    28   desc:Pan: Delay, v1.1.0
    29  
    30   slider1:0<-72,72,1>Buffer Length [samples]
    31  
    32  
    33   @init
    34   buf = 0; // buffer exists at offset 0
    35   bufposR = 0;
    36   delay = 0;
    37   bufposW = delay;
    38   buflength = 72; // good value for headphones
    39   // may not be ideal for speakers
    40  
    41   @slider
    42   delay = slider1;
    43   d = delay;
    44   d < 0 ? d = d * -1; // absolute value
    45   bufposR = bufposW - d;
    46   bufposR < 0 ? bufposR = bufPosR + buflength;
    47  
    48  
    49   @sample
    50   delay == 0 ? (
    51   spl0=spl0;
    52   spl1=spl1;
    53   ) : (
    54   delay < 0 ? (
    55   x = spl1;
    56   spl1 = buf[bufposR];
    57   buf[bufposW] = x;
    58   bufposR = bufposR + 1 ;
    59   bufposR > buflength ? bufposR = 0;
    60   bufposW = bufposW + 1 ;
    61   bufposW > buflength ? bufposW = 0;
    62  
    63   spl0 = spl0;
    64  
    65   ) : (
    66   x = spl0;
    67   spl0 = buf[bufposR];
    68   buf[bufposW] = x;
    69   bufposR = bufposR + 1 ;
    70   bufposR > buflength ? bufposR = 0;
    71   bufposW = bufposW + 1 ;
    72   bufposW > buflength ? bufposW = 0;
    73  
    74   spl1 = spl1;
    75   );
    76   );
    77  

    Download ]]>
    Pan, Binaural http://www.auriculaonline.com/wp/?p=217 Wed, 09 Nov 2016 16:38:39 +0000 http://www.auriculaonline.com/wp/?p=217 Download

         Disclaimer...

    29   desc:Pan, Binaural, v1.1.0
    30  
    31   slider1:0<-120,120,0.1>Pan Angle [degrees]
    32  
    33   @init
    34   x=0;
    35   x1=0;
    36   x2=0;
    37   y=0;
    38   y1=0;
    39   y2=0;
    40   d=1.414;
    41   who = 0;
    42  
    43   buf = 0; // buffer exists at offset 0
    44   bufposR = 0;
    45   delay = 0;
    46   bufposW = delay;
    47   buflength = 72;
    48  
    49   m = 1;
    50   gainL = 0.707106781186547;
    51   gainR = 0.707106781186547;
    52  
    53  
    54   @slider
    55   who = slider1;
    56  
    57   // lo pass pan
    58   f = slider1 * 60/120; // 0 < f < 60
    59   f > 0 ? f = f * -1; // -60 < f < 0
    60   dd = pow(2, f/12.0)*16000; // 16,000 -> 500 Hz
    61   w = 2.0 * $pi * dd / srate;
    62   mBeta = 0.5 * (( 1.0 - d / 2.0 * sin(w) ) / ( 1.0 + d / 2.0 * sin(w) ));
    63   mGamma = ( 0.5 + mBeta ) * cos(w);
    64   mAlpha = ( 0.5 + mBeta - mGamma ) / 4.0;
    65  
    66   // delay pan
    67   delay = slider1 * 72/120;
    68   d1 = delay;
    69   d1 < 0 ? d1 = d1 * -1; // absolute value
    70   bufposR = bufposW - d1;
    71   bufposR < 0 ? bufposR = bufPosR + buflength;
    72  
    73   // cos pan
    74   m = slider1;
    75   m = slider1 + 120;
    76   m *= 90/240;
    77   gainL = cos( m * $pi / 180.0 );
    78   gainR = sin( m * $pi / 180.0 );
    79  
    80  
    81   @sample
    82   who == 0 ? (
    83   spl0 *= gainL;
    84   spl1 *= gainR;
    85   ) : (
    86   who < 0 ? (
    87   x = spl1;
    88   spl1 = buf[bufposR];
    89   buf[bufposW] = x;
    90   bufposR = bufposR + 1 ;
    91   bufposR > buflength ? bufposR = 0;
    92   bufposW = bufposW + 1 ;
    93   bufposW > buflength ? bufposW = 0;
    94  
    95   x = spl1;
    96   y = 2.0 * ( mAlpha * ( x + 2.0 * x1 + x2 ) + mGamma * y1 - mBeta * y2 );
    97   x2 = x1;
    98   x1 = x;
    99   y2 = y1;
    100   y1 = y;
    101   spl1 = y * gainR;
    102   spl0 *= gainL;
    103  
    104   ) : (
    105   x = spl0;
    106   spl0 = buf[bufposR];
    107   buf[bufposW] = x;
    108   bufposR = bufposR + 1 ;
    109   bufposR > buflength ? bufposR = 0;
    110   bufposW = bufposW + 1 ;
    111   bufposW > buflength ? bufposW = 0;
    112  
    113   x = spl0;
    114   y = 2.0 * ( mAlpha * ( x + 2.0 * x1 + x2 ) + mGamma * y1 - mBeta * y2 );
    115   x2 = x1;
    116   x1 = x;
    117   y2 = y1;
    118   y1 = y;
    119   spl0 = y * gainL;
    120   spl1 *= gainR;
    121   );
    122   );
    123  

    Download ]]>
    Pan, Cos [-4.5dB] http://www.auriculaonline.com/wp/?p=215 Mon, 07 Nov 2016 21:17:05 +0000 http://www.auriculaonline.com/wp/?p=215 Download

         Disclaimer...

    28   desc:Pan: Cos [-4.5dB], v1.1.0
    29  
    30   slider1:0<-120,120,0.1>Pan Angle [degrees]
    31  
    32   @init
    33   gfx_clear = 256*256*256-1;
    34   m = 0;
    35   gainL = 0.59460355750136;
    36   gainR = 0.59460355750136;
    37  
    38   @slider
    39   m = slider1 + 120;
    40   m *= 90/240;
    41   gainL = pow(cos( m * $pi / 180.0 ), 1.5);
    42   gainR = pow(sin( m * $pi / 180.0 ), 1.5);
    43  
    44   @sample
    45   spl0 *= gainL;
    46   spl1 *= gainR;
    47  

         Graphics...

    49   @gfx 256 256
    50   gfx_setfont(1, "Arial", 10);
    51   gfx_a = 1;
    52  
    53   gfx_r = gfx_g = gfx_b = 0.1;
    54   gfx_line(0, 0, gfx_w, 0, 0.5); // outline our GUI box
    55   gfx_line(0, 0, 0, gfx_h, 0.5);
    56   gfx_line(gfx_w-1, 0, gfx_w-1, gfx_h, 0.5);
    57   gfx_line(0, gfx_h-2, gfx_w, gfx_h-2, 0.5);
    58  
    59   x_step = gfx_w / 10;
    60   y_step = gfx_h / 10;
    61  
    62   i = 1;
    63   loop(9, // y-axiis
    64   x = i*x_step;
    65   gfx_line(x, y_step, x, y_step*7, 0.5);
    66   i += 1;
    67   );
    68  
    69   gfx_x = x_step - 15;
    70   gfx_y = gfx_h - 3*y_step + 9;
    71   sprintf(str, "%.1f˚", -120);
    72   gfx_drawstr(str);
    73  
    74   gfx_x = 3*x_step - 11;
    75   gfx_y = gfx_h - 3*y_step + 9;
    76   sprintf(str, "%.1f˚", -60);
    77   gfx_drawstr(str);
    78  
    79   gfx_x = 5*x_step - 7;
    80   gfx_y = gfx_h - 3*y_step + 9;
    81   sprintf(str, "%.1f˚", 0);
    82   gfx_drawstr(str);
    83  
    84   gfx_x = 7*x_step - 11;
    85   gfx_y = gfx_h - 3*y_step + 9;
    86   sprintf(str, "+%.1f˚", 60);
    87   gfx_drawstr(str);
    88  
    89   gfx_x = 9*x_step - 15;
    90   gfx_y = gfx_h - 3*y_step + 9;
    91   sprintf(str, "+%.1f˚", 120);
    92   gfx_drawstr(str);
    93  
    94   i = 1;
    95   loop(7, // x-axiis
    96   y = i*y_step;
    97   gfx_line(x_step-2, y, x_step*9, y, 0.5);
    98   i += 1;
    99   );
    100  
    101   gfx_x = x_step - 32;
    102   gfx_y = y_step - 6;
    103   gfx_drawchar($' ');
    104   gfx_drawchar($'0');
    105   gfx_drawchar($' ');
    106   gfx_drawchar($'d');
    107   gfx_drawchar($'B');
    108  
    109   gfx_x = x_step - 33;
    110   gfx_y = 2*y_step - 7;
    111   gfx_drawchar($'-');
    112   gfx_drawchar($' ');
    113   gfx_drawchar($'3');
    114   gfx_drawchar($'d');
    115   gfx_drawchar($'B');
    116  
    117   gfx_x = x_step - 33;
    118   gfx_y = 3*y_step - 7;
    119   gfx_drawchar($'-');
    120   gfx_drawchar($' ');
    121   gfx_drawchar($'6');
    122   gfx_drawchar($'d');
    123   gfx_drawchar($'B');
    124  
    125   gfx_x = x_step - 33;
    126   gfx_y = 4*y_step - 7;
    127   gfx_drawchar($'-');
    128   gfx_drawchar($' ');
    129   gfx_drawchar($'9');
    130   gfx_drawchar($'d');
    131   gfx_drawchar($'B');
    132  
    133   gfx_x = x_step - 36;
    134   gfx_y = 5*y_step - 7;
    135   gfx_drawchar($'-');
    136   gfx_drawchar($'1');
    137   gfx_drawchar($'2');
    138   gfx_drawchar($'d');
    139   gfx_drawchar($'B');
    140  
    141   gfx_x = x_step - 36;
    142   gfx_y = 6*y_step - 7;
    143   gfx_drawchar($'-');
    144   gfx_drawchar($'1');
    145   gfx_drawchar($'5');
    146   gfx_drawchar($'d');
    147   gfx_drawchar($'B');
    148  
    149   gfx_x = x_step - 36;
    150   gfx_y = 7*y_step - 7;
    151   gfx_drawchar($'-');
    152   gfx_drawchar($'1');
    153   gfx_drawchar($'8');
    154   gfx_drawchar($'d');
    155   gfx_drawchar($'B');
    156  
    157   pos = slider1 + 120;
    158   gfx_r = gfx_g = 0.1;
    159   gfx_b = 0.9;
    160   dB = 20 * log10(gainR);
    161   dB *= -1;
    162   pos == 0 ? dB = 99.9;
    163   m == 0 ? dB = 99.9;
    164   y = y_step*dB/3 + y_step;
    165   y > y_step*7 - 1 ? y = y_step*7 - 1;
    166   gfx_rect(x_step+2, y, x_step*8-3, 2, 0.5); // horizontal line
    167   gfx_rect(x_step+pos/240*x_step*8, y_step+2, 1, y_step*6-3, 0.5);// vertical line
    168   gfx_rect(x_step+pos/240*x_step*8-3, y-2, 7, 6, 0.5); // hilite box
    169   gfx_x = gfx_w*.9+8;
    170   gfx_y = y-6;
    171   sprintf(str, "%.1fdB", -dB);
    172   gfx_drawstr(str);
    173   gfx_x = x_step+pos/240*x_step*8-9;
    174   gfx_y = y_step - 17;
    175   sprintf(str, "%.1f˚", slider1);
    176   gfx_drawstr(str);
    177  
    178   gfx_g = 0.2;
    179   gfx_b = gfx_r = 0.9;
    180   RES = 100; // min = 8
    181   x_step1 = x_step * 8/RES;
    182  
    183   i = 1;
    184   loop(RES, //8, // main curve
    185   x = i*x_step1;
    186  
    187   c=(240*(i-1)/RES)-120;
    188   m1 = c + 120;
    189   m1 *= 90/240;
    190   gainR1 = pow(sin( m1 * $pi / 180.0 ), 1.5);
    191   dB1 = -20 * log10(gainR1);
    192   dB1 > 18 ? dB1 = 18;
    193   i == 1 ? dB1 = 18;
    194   y = y_step*dB1/3 + y_step;
    195  
    196   c=(240*(i)/RES)-120;
    197   m2 = c + 120;
    198   m2 *= 90/240;
    199   gainR2 = pow(sin( m2 * $pi / 180.0 ), 1.5);
    200   dB2 = -20 * log10(gainR2);
    201   dB2 > 18 ? dB2 = 18;
    202   i == 1 ? dB2 = 18;
    203   y1 = y_step*dB2 /3 + y_step;
    204  
    205   gfx_line(x_step+x-x_step1, y, x_step+x, y1, 0.5);
    206   i += 1;
    207   );
    208  
    209   gfx_setfont(1, "Arial", 12); // main title
    210   gfx_r = gfx_g = gfx_b = 0.0;
    211   gfx_x = x_step;
    212   gfx_y = gfx_h - y_step - 7;
    213   gfx_drawstr("Cos -4.5dB Pan: Gain (dB) - vs - Pan Angle (degrees)");
    214  
    215   // mouse
    216   mouse_cap == 1 ? (
    217   xx = mouse_x;
    218   xx > gfx_w * 0.1 ? (
    219   xx < gfx_w * 0.9 ? (
    220   yy = mouse_y;
    221   yy > gfx_h * 0.1 ? (
    222   yy < gfx_h * 0.7 ? (
    223   slider1 = 240 * (xx - gfx_w*.1) / (gfx_w*.9 - gfx_w*.1) - 120;
    224   // slider1 < 0.3 ? slider1 = floor(slider1);
    225   // slider1 > 99.7 ? slider1 = ceil(slider1);
    226   slider1 = floor(slider1*10);
    227   slider1 /= 10;
    228   sliderchange(slider1);
    229   slider_automate(slider1);
    230   slider1 < -119 ? slider1 = -120;
    231   slider1 > 119 ? slider1 = 120;
    232   m = slider1 + 120;
    233   m *= 90/240;
    234   gainL = pow(cos( m * $pi / 180.0 ), 1.5);
    235   gainR = pow(sin( m * $pi / 180.0 ), 1.5);
    236   );
    237   );
    238   );
    239   );
    240   );

    Download ]]>
    Pan, Cos [-3dB] http://www.auriculaonline.com/wp/?p=213 Mon, 07 Nov 2016 21:16:39 +0000 http://www.auriculaonline.com/wp/?p=213 Download

         Disclaimer...

    28   desc:Pan: Cos [-3dB], v1.1.0
    29  
    30   slider1:0<-120,120,0.1>Pan Angle [degrees]
    31  
    32   @init
    33   gfx_clear = 256*256*256-1;
    34   m = 0;
    35   gainL = 0.707106781186547;
    36   gainR = 0.707106781186547;
    37  
    38   @slider
    39   m = slider1 + 120;
    40   m *= 90/240;
    41   gainL = cos( m * $pi / 180.0 );
    42   gainR = sin( m * $pi / 180.0 );
    43  
    44   @sample
    45   spl0 *= gainL;
    46   spl1 *= gainR;
    47  

         Graphics...

    49   @gfx 256 256
    50   gfx_setfont(1, "Arial", 10);
    51   gfx_a = 1;
    52  
    53   gfx_r = gfx_g = gfx_b = 0.1;
    54   gfx_line(0, 0, gfx_w, 0, 0.5); // outline our GUI box
    55   gfx_line(0, 0, 0, gfx_h, 0.5);
    56   gfx_line(gfx_w-1, 0, gfx_w-1, gfx_h, 0.5);
    57   gfx_line(0, gfx_h-2, gfx_w, gfx_h-2, 0.5);
    58  
    59   x_step = gfx_w / 10;
    60   y_step = gfx_h / 10;
    61  
    62   i = 1;
    63   loop(9, // y-axiis
    64   x = i*x_step;
    65   gfx_line(x, y_step, x, y_step*7, 0.5);
    66   i += 1;
    67   );
    68  
    69   gfx_x = x_step - 15;
    70   gfx_y = gfx_h - 3*y_step + 9;
    71   sprintf(str, "%.1f˚", -120);
    72   gfx_drawstr(str);
    73  
    74   gfx_x = 3*x_step - 11;
    75   gfx_y = gfx_h - 3*y_step + 9;
    76   sprintf(str, "%.1f˚", -60);
    77   gfx_drawstr(str);
    78  
    79   gfx_x = 5*x_step - 7;
    80   gfx_y = gfx_h - 3*y_step + 9;
    81   sprintf(str, "%.1f˚", 0);
    82   gfx_drawstr(str);
    83  
    84   gfx_x = 7*x_step - 11;
    85   gfx_y = gfx_h - 3*y_step + 9;
    86   sprintf(str, "+%.1f˚", 60);
    87   gfx_drawstr(str);
    88  
    89   gfx_x = 9*x_step - 15;
    90   gfx_y = gfx_h - 3*y_step + 9;
    91   sprintf(str, "+%.1f˚", 120);
    92   gfx_drawstr(str);
    93  
    94   i = 1;
    95   loop(7, // x-axiis
    96   y = i*y_step;
    97   gfx_line(x_step-2, y, x_step*9, y, 0.5);
    98   i += 1;
    99   );
    100  
    101   gfx_x = x_step - 32;
    102   gfx_y = y_step - 6;
    103   gfx_drawchar($' ');
    104   gfx_drawchar($'0');
    105   gfx_drawchar($' ');
    106   gfx_drawchar($'d');
    107   gfx_drawchar($'B');
    108  
    109   gfx_x = x_step - 33;
    110   gfx_y = 2*y_step - 7;
    111   gfx_drawchar($'-');
    112   gfx_drawchar($' ');
    113   gfx_drawchar($'3');
    114   gfx_drawchar($'d');
    115   gfx_drawchar($'B');
    116  
    117   gfx_x = x_step - 33;
    118   gfx_y = 3*y_step - 7;
    119   gfx_drawchar($'-');
    120   gfx_drawchar($' ');
    121   gfx_drawchar($'6');
    122   gfx_drawchar($'d');
    123   gfx_drawchar($'B');
    124  
    125   gfx_x = x_step - 33;
    126   gfx_y = 4*y_step - 7;
    127   gfx_drawchar($'-');
    128   gfx_drawchar($' ');
    129   gfx_drawchar($'9');
    130   gfx_drawchar($'d');
    131   gfx_drawchar($'B');
    132  
    133   gfx_x = x_step - 36;
    134   gfx_y = 5*y_step - 7;
    135   gfx_drawchar($'-');
    136   gfx_drawchar($'1');
    137   gfx_drawchar($'2');
    138   gfx_drawchar($'d');
    139   gfx_drawchar($'B');
    140  
    141   gfx_x = x_step - 36;
    142   gfx_y = 6*y_step - 7;
    143   gfx_drawchar($'-');
    144   gfx_drawchar($'1');
    145   gfx_drawchar($'5');
    146   gfx_drawchar($'d');
    147   gfx_drawchar($'B');
    148  
    149   gfx_x = x_step - 36;
    150   gfx_y = 7*y_step - 7;
    151   gfx_drawchar($'-');
    152   gfx_drawchar($'1');
    153   gfx_drawchar($'8');
    154   gfx_drawchar($'d');
    155   gfx_drawchar($'B');
    156  
    157   pos = slider1 + 120;
    158   gfx_r = gfx_g = 0.1;
    159   gfx_b = 0.9;
    160   dB = 20 * log10(GainR);
    161   dB *= -1;
    162   pos == 0 ? dB = 99.9;
    163   m == 0 ? dB = 99.9;
    164   y = y_step*dB/3 + y_step;
    165   y > y_step*7 - 1 ? y = y_step*7 - 1;
    166   gfx_rect(x_step+2, y, x_step*8-3, 2, 0.5); // horizontal line
    167   gfx_rect(x_step+pos/240*x_step*8, y_step+2, 1, y_step*6-3, 0.5);// vertical line
    168   gfx_rect(x_step+pos/240*x_step*8-3, y-2, 7, 6, 0.5); // hilite box
    169   gfx_x = gfx_w*.9+8;
    170   gfx_y = y-6;
    171   sprintf(str, "%.1fdB", -dB);
    172   gfx_drawstr(str);
    173   gfx_x = x_step+pos/240*x_step*8-9;
    174   gfx_y = y_step - 17;
    175   sprintf(str, "%.1f˚", slider1);
    176   gfx_drawstr(str);
    177  
    178   gfx_g = 0.2;
    179   gfx_b = gfx_r = 0.9;
    180   RES = 100; // min = 8
    181   x_step1 = x_step * 8/RES;
    182  
    183   i = 1;
    184   loop(RES, //8, // main curve
    185   x = i*x_step1;
    186  
    187   c=(240*(i-1)/RES)-120;
    188   m1 = c + 120;
    189   m1 *= 90/240;
    190   gainR1 = sin( m1 * $pi / 180.0 );
    191   dB1 = -20 * log10(gainR1);
    192   dB1 > 18 ? dB1 = 18;
    193   i == 1 ? dB1 = 18;
    194   y = y_step*dB1/3 + y_step;
    195  
    196   c=(240*(i)/RES)-120;
    197   m2 = c + 120;
    198   m2 *= 90/240;
    199   gainR2 = sin( m2 * $pi / 180.0 );
    200   dB2 = -20 * log10(gainR2);
    201   dB2 > 18 ? dB2 = 18;
    202   i == 1 ? dB2 = 18;
    203   y1 = y_step*dB2 /3 + y_step;
    204  
    205   gfx_line(x_step+x-x_step1, y, x_step+x, y1, 0.5);
    206   i += 1;
    207   );
    208  
    209   gfx_setfont(1, "Arial", 12); // main title
    210   gfx_r = gfx_g = gfx_b = 0.0;
    211   gfx_x = x_step;
    212   gfx_y = gfx_h - y_step - 7;
    213   gfx_drawstr("Cos -3dB Pan: Gain (dB) - vs - Pan Angle (degrees)");
    214  
    215   // mouse
    216   mouse_cap == 1 ? (
    217   xx = mouse_x;
    218   xx > gfx_w * 0.1 ? (
    219   xx < gfx_w * 0.9 ? (
    220   yy = mouse_y;
    221   yy > gfx_h * 0.1 ? (
    222   yy < gfx_h * 0.7 ? (
    223   slider1 = 240 * (xx - gfx_w*.1) / (gfx_w*.9 - gfx_w*.1) - 120;
    224   // slider1 < 0.3 ? slider1 = floor(slider1);
    225   // slider1 > 99.7 ? slider1 = ceil(slider1);
    226   slider1 = floor(slider1*10);
    227   slider1 /= 10;
    228   sliderchange(slider1);
    229   slider_automate(slider1);
    230   slider1 < -119 ? slider1 = -120;
    231   slider1 > 119 ? slider1 = 120;
    232   m = slider1 + 120;
    233   m *= 90/240;
    234   gainL = cos( m * $pi / 180.0 );
    235   gainR = sin( m * $pi / 180.0 );
    236   );
    237   );
    238   );
    239   );
    240   );

    Download ]]>
    Pan, Cos [-6dB] http://www.auriculaonline.com/wp/?p=211 Mon, 07 Nov 2016 21:16:17 +0000 http://www.auriculaonline.com/wp/?p=211 Download

         Disclaimer...

    28   desc:Pan: Cos [-6dB], v1.1.0
    29  
    30   slider1:0<-120,120,0.1>Pan Angle [degrees]
    31  
    32   @init
    33   gfx_clear = 256*256*256-1;
    34   m = 0;
    35   gainL = 0.5;
    36   gainR = 0.5;
    37  
    38   @slider
    39   m = slider1 + 120;
    40   m *= 90/240;
    41   gainL = pow(cos( m * $pi / 180.0 ), 2.0);
    42   gainR = pow(sin( m * $pi / 180.0 ), 2.0);
    43  
    44   @sample
    45   spl0 *= gainL;
    46   spl1 *= gainR;
    47  

         Graphics...

    49   @gfx 256 256
    50   gfx_setfont(1, "Arial", 10);
    51   gfx_a = 1;
    52  
    53   gfx_r = gfx_g = gfx_b = 0.1;
    54   gfx_line(0, 0, gfx_w, 0, 0.5); // outline our GUI box
    55   gfx_line(0, 0, 0, gfx_h, 0.5);
    56   gfx_line(gfx_w-1, 0, gfx_w-1, gfx_h, 0.5);
    57   gfx_line(0, gfx_h-2, gfx_w, gfx_h-2, 0.5);
    58  
    59   x_step = gfx_w / 10;
    60   y_step = gfx_h / 10;
    61  
    62   i = 1;
    63   loop(9, // y-axiis
    64   x = i*x_step;
    65   gfx_line(x, y_step, x, y_step*7, 0.5);
    66   i += 1;
    67   );
    68  
    69   gfx_x = x_step - 15;
    70   gfx_y = gfx_h - 3*y_step + 9;
    71   sprintf(str, "%.1f˚", -120);
    72   gfx_drawstr(str);
    73  
    74   gfx_x = 3*x_step - 11;
    75   gfx_y = gfx_h - 3*y_step + 9;
    76   sprintf(str, "%.1f˚", -60);
    77   gfx_drawstr(str);
    78  
    79   gfx_x = 5*x_step - 7;
    80   gfx_y = gfx_h - 3*y_step + 9;
    81   sprintf(str, "%.1f˚", 0);
    82   gfx_drawstr(str);
    83  
    84   gfx_x = 7*x_step - 11;
    85   gfx_y = gfx_h - 3*y_step + 9;
    86   sprintf(str, "+%.1f˚", 60);
    87   gfx_drawstr(str);
    88  
    89   gfx_x = 9*x_step - 15;
    90   gfx_y = gfx_h - 3*y_step + 9;
    91   sprintf(str, "+%.1f˚", 120);
    92   gfx_drawstr(str);
    93  
    94   i = 1;
    95   loop(7, // x-axiis
    96   y = i*y_step;
    97   gfx_line(x_step-2, y, x_step*9, y, 0.5);
    98   i += 1;
    99   );
    100  
    101   gfx_x = x_step - 32;
    102   gfx_y = y_step - 6;
    103   gfx_drawchar($' ');
    104   gfx_drawchar($'0');
    105   gfx_drawchar($' ');
    106   gfx_drawchar($'d');
    107   gfx_drawchar($'B');
    108  
    109   gfx_x = x_step - 33;
    110   gfx_y = 2*y_step - 7;
    111   gfx_drawchar($'-');
    112   gfx_drawchar($' ');
    113   gfx_drawchar($'3');
    114   gfx_drawchar($'d');
    115   gfx_drawchar($'B');
    116  
    117   gfx_x = x_step - 33;
    118   gfx_y = 3*y_step - 7;
    119   gfx_drawchar($'-');
    120   gfx_drawchar($' ');
    121   gfx_drawchar($'6');
    122   gfx_drawchar($'d');
    123   gfx_drawchar($'B');
    124  
    125   gfx_x = x_step - 33;
    126   gfx_y = 4*y_step - 7;
    127   gfx_drawchar($'-');
    128   gfx_drawchar($' ');
    129   gfx_drawchar($'9');
    130   gfx_drawchar($'d');
    131   gfx_drawchar($'B');
    132  
    133   gfx_x = x_step - 36;
    134   gfx_y = 5*y_step - 7;
    135   gfx_drawchar($'-');
    136   gfx_drawchar($'1');
    137   gfx_drawchar($'2');
    138   gfx_drawchar($'d');
    139   gfx_drawchar($'B');
    140  
    141   gfx_x = x_step - 36;
    142   gfx_y = 6*y_step - 7;
    143   gfx_drawchar($'-');
    144   gfx_drawchar($'1');
    145   gfx_drawchar($'5');
    146   gfx_drawchar($'d');
    147   gfx_drawchar($'B');
    148  
    149   gfx_x = x_step - 36;
    150   gfx_y = 7*y_step - 7;
    151   gfx_drawchar($'-');
    152   gfx_drawchar($'1');
    153   gfx_drawchar($'8');
    154   gfx_drawchar($'d');
    155   gfx_drawchar($'B');
    156  
    157   pos = slider1 + 120;
    158   gfx_r = gfx_g = 0.1;
    159   gfx_b = 0.9;
    160   dB = 20 * log10(gainR);
    161   dB *= -1;
    162   pos == 0 ? dB = 99.9;
    163   m == 0 ? dB = 99.9;
    164   y = y_step*dB/3 + y_step;
    165   y > y_step*7 - 1 ? y = y_step*7 - 1;
    166   gfx_rect(x_step+2, y, x_step*8-3, 2, 0.5); // horizontal line
    167   gfx_rect(x_step+pos/240*x_step*8, y_step+2, 1, y_step*6-3, 0.5);// vertical line
    168   gfx_rect(x_step+pos/240*x_step*8-3, y-2, 7, 6, 0.5); // hilite box
    169   gfx_x = gfx_w*.9+8;
    170   gfx_y = y-6;
    171   sprintf(str, "%.1fdB", -dB);
    172   gfx_drawstr(str);
    173   gfx_x = x_step+pos/240*x_step*8-9;
    174   gfx_y = y_step - 17;
    175   sprintf(str, "%.1f˚", slider1);
    176   gfx_drawstr(str);
    177  
    178   gfx_g = 0.2;
    179   gfx_b = gfx_r = 0.9;
    180   RES = 100; // min = 8
    181   x_step1 = x_step * 8/RES;
    182  
    183   i = 1;
    184   loop(RES, //8, // main curve
    185   x = i*x_step1;
    186  
    187   c=(240*(i-1)/RES)-120;
    188   m1 = c + 120;
    189   m1 *= 90/240;
    190   gainR1 = pow(sin( m1 * $pi / 180.0 ), 2);
    191   dB1 = -20 * log10(gainR1);
    192   dB1 > 18 ? dB1 = 18;
    193   i == 1 ? dB1 = 18;
    194   y = y_step*dB1/3 + y_step;
    195  
    196   c=(240*(i)/RES)-120;
    197   m2 = c + 120;
    198   m2 *= 90/240;
    199   gainR2 = pow(sin( m2 * $pi / 180.0 ), 2);
    200   dB2 = -20 * log10(gainR2);
    201   dB2 > 18 ? dB2 = 18;
    202   i == 1 ? dB2 = 18;
    203   y1 = y_step*dB2 /3 + y_step;
    204  
    205   gfx_line(x_step+x-x_step1, y, x_step+x, y1, 0.5);
    206   i += 1;
    207   );
    208  
    209   gfx_setfont(1, "Arial", 12); // main title
    210   gfx_r = gfx_g = gfx_b = 0.0;
    211   gfx_x = x_step;
    212   gfx_y = gfx_h - y_step - 7;
    213   gfx_drawstr("Cos -6dB Pan: Gain (dB) - vs - Pan Angle (degrees)");
    214  
    215   // mouse
    216   mouse_cap == 1 ? (
    217   xx = mouse_x;
    218   xx > gfx_w * 0.1 ? (
    219   xx < gfx_w * 0.9 ? (
    220   yy = mouse_y;
    221   yy > gfx_h * 0.1 ? (
    222   yy < gfx_h * 0.7 ? (
    223   slider1 = 240 * (xx - gfx_w*.1) / (gfx_w*.9 - gfx_w*.1) - 120;
    224   // slider1 < 0.3 ? slider1 = floor(slider1);
    225   // slider1 > 99.7 ? slider1 = ceil(slider1);
    226   slider1 = floor(slider1*10);
    227   slider1 /= 10;
    228   sliderchange(slider1);
    229   slider_automate(slider1);
    230   slider1 < -119 ? slider1 = -120;
    231   slider1 > 119 ? slider1 = 120;
    232   m = slider1 + 120;
    233   m *= 90/240;
    234   gainL = pow(cos( m * $pi / 180.0 ), 2);
    235   gainR = pow(sin( m * $pi / 180.0 ), 2);
    236   );
    237   );
    238   );
    239   );
    240   );

    Download ]]>
    Pan, Linear [-6dB] http://www.auriculaonline.com/wp/?p=206 Mon, 07 Nov 2016 21:12:40 +0000 http://www.auriculaonline.com/wp/?p=206 Download

         Disclaimer...

    28   desc:Pan: Linear [-6dB], v1.1.0
    29  
    30   slider1:0<-120,120,0.1>Pan Angle [degrees]
    31  
    32   @init
    33   gfx_clear = 256*256*256-1;
    34   m = 0.5;
    35  
    36   @slider
    37   m = (120 + slider1) / 240.0;
    38  
    39   @sample
    40   spl1 *= m;
    41   x = 1.0 - m;
    42   spl0 *= x;
    43  

         Graphics...

    45   @gfx 256 256
    46   gfx_setfont(1, "Arial", 10);
    47   gfx_a = 1;
    48  
    49   gfx_r = gfx_g = gfx_b = 0.1;
    50   gfx_line(0, 0, gfx_w, 0, 0.5); // outline our GUI box
    51   gfx_line(0, 0, 0, gfx_h, 0.5);
    52   gfx_line(gfx_w-1, 0, gfx_w-1, gfx_h, 0.5);
    53   gfx_line(0, gfx_h-2, gfx_w, gfx_h-2, 0.5);
    54  
    55   x_step = gfx_w / 10;
    56   y_step = gfx_h / 10;
    57  
    58   i = 1;
    59   loop(9, // y-axiis
    60   x = i*x_step;
    61   gfx_line(x, y_step, x, y_step*7, 0.5);
    62   i += 1;
    63   );
    64  
    65   gfx_x = x_step - 15;
    66   gfx_y = gfx_h - 3*y_step + 9;
    67   sprintf(str, "%.1f˚", -120);
    68   gfx_drawstr(str);
    69  
    70   gfx_x = 3*x_step - 11;
    71   gfx_y = gfx_h - 3*y_step + 9;
    72   sprintf(str, "%.1f˚", -60);
    73   gfx_drawstr(str);
    74  
    75   gfx_x = 5*x_step - 7;
    76   gfx_y = gfx_h - 3*y_step + 9;
    77   sprintf(str, "%.1f˚", 0);
    78   gfx_drawstr(str);
    79  
    80   gfx_x = 7*x_step - 11;
    81   gfx_y = gfx_h - 3*y_step + 9;
    82   sprintf(str, "+%.1f˚", 60);
    83   gfx_drawstr(str);
    84  
    85   gfx_x = 9*x_step - 15;
    86   gfx_y = gfx_h - 3*y_step + 9;
    87   sprintf(str, "+%.1f˚", 120);
    88   gfx_drawstr(str);
    89  
    90   i = 1;
    91   loop(7, // x-axiis
    92   y = i*y_step;
    93   gfx_line(x_step-2, y, x_step*9, y, 0.5);
    94   i += 1;
    95   );
    96  
    97   gfx_x = x_step - 32;
    98   gfx_y = y_step - 6;
    99   gfx_drawchar($' ');
    100   gfx_drawchar($'0');
    101   gfx_drawchar($' ');
    102   gfx_drawchar($'d');
    103   gfx_drawchar($'B');
    104  
    105   gfx_x = x_step - 33;
    106   gfx_y = 2*y_step - 7;
    107   gfx_drawchar($'-');
    108   gfx_drawchar($' ');
    109   gfx_drawchar($'3');
    110   gfx_drawchar($'d');
    111   gfx_drawchar($'B');
    112  
    113   gfx_x = x_step - 33;
    114   gfx_y = 3*y_step - 7;
    115   gfx_drawchar($'-');
    116   gfx_drawchar($' ');
    117   gfx_drawchar($'6');
    118   gfx_drawchar($'d');
    119   gfx_drawchar($'B');
    120  
    121   gfx_x = x_step - 33;
    122   gfx_y = 4*y_step - 7;
    123   gfx_drawchar($'-');
    124   gfx_drawchar($' ');
    125   gfx_drawchar($'9');
    126   gfx_drawchar($'d');
    127   gfx_drawchar($'B');
    128  
    129   gfx_x = x_step - 36;
    130   gfx_y = 5*y_step - 7;
    131   gfx_drawchar($'-');
    132   gfx_drawchar($'1');
    133   gfx_drawchar($'2');
    134   gfx_drawchar($'d');
    135   gfx_drawchar($'B');
    136  
    137   gfx_x = x_step - 36;
    138   gfx_y = 6*y_step - 7;
    139   gfx_drawchar($'-');
    140   gfx_drawchar($'1');
    141   gfx_drawchar($'5');
    142   gfx_drawchar($'d');
    143   gfx_drawchar($'B');
    144  
    145   gfx_x = x_step - 36;
    146   gfx_y = 7*y_step - 7;
    147   gfx_drawchar($'-');
    148   gfx_drawchar($'1');
    149   gfx_drawchar($'8');
    150   gfx_drawchar($'d');
    151   gfx_drawchar($'B');
    152  
    153   pos = slider1 + 120;
    154   gfx_r = gfx_g = 0.1;
    155   gfx_b = 0.9;
    156   dB = 20 * log10(m);
    157   dB *= -1;
    158   pos == 0 ? dB = 99.9;
    159   m == 0 ? dB = 99.9;
    160   y = y_step*dB/3 + y_step;
    161   y > y_step*7 - 1 ? y = y_step*7 - 1;
    162   gfx_rect(x_step+2, y, x_step*8-3, 2, 0.5); // horizontal line
    163   gfx_rect(x_step+pos/240*x_step*8, y_step+2, 1, y_step*6-3, 0.5);// vertical line
    164   gfx_rect(x_step+pos/240*x_step*8-3, y-2, 7, 6, 0.5); // hilite box
    165   gfx_x = gfx_w*.9+8;
    166   gfx_y = y-6;
    167   sprintf(str, "%.1fdB", -dB);
    168   gfx_drawstr(str);
    169   gfx_x = x_step+pos/240*x_step*8-9;
    170   gfx_y = y_step - 17;
    171   sprintf(str, "%.1f˚", slider1);
    172   gfx_drawstr(str);
    173  
    174   gfx_g = 0.2;
    175   gfx_b = gfx_r = 0.9;
    176   RES = 100; // min = 8
    177   x_step1 = x_step * 8/RES;
    178  
    179   i = 1;
    180   loop(RES, //8, // main curve
    181   x = i*x_step1;
    182  
    183   c=(240*(i-1)/RES)-120;
    184   m1 = (120 + c) / 240.0;
    185   dB1 = -20 * log10(m1);
    186   dB1 > 18 ? dB1 = 18;
    187   i == 1 ? dB1 = 18;
    188   y = y_step*dB1/3 + y_step;
    189  
    190   c=(240*(i)/RES)-120;
    191   m2 = (120 + c) / 240.0;
    192   dB2 = -20 * log10(m2);
    193   dB2 > 18 ? dB2 = 18;
    194   i == 1 ? dB2 = 18;
    195   y1 = y_step*dB2 /3 + y_step;
    196  
    197   gfx_line(x_step+x-x_step1, y, x_step+x, y1, 0.5);
    198   i += 1;
    199   );
    200  
    201   gfx_setfont(1, "Arial", 12); // main title
    202   gfx_r = gfx_g = gfx_b = 0.0;
    203   gfx_x = x_step;
    204   gfx_y = gfx_h - y_step - 7;
    205   gfx_drawstr("Linear Pan: Gain (dB) - vs - Pan Angle (degrees)");
    206  
    207   // mouse
    208   mouse_cap == 1 ? (
    209   xx = mouse_x;
    210   xx > gfx_w * 0.1 ? (
    211   xx < gfx_w * 0.9 ? (
    212   yy = mouse_y;
    213   yy > gfx_h * 0.1 ? (
    214   yy < gfx_h * 0.7 ? (
    215   slider1 = 240 * (xx - gfx_w*.1) / (gfx_w*.9 - gfx_w*.1) - 120;
    216   // slider1 < 0.3 ? slider1 = floor(slider1);
    217   // slider1 > 99.7 ? slider1 = ceil(slider1);
    218   slider1 = floor(slider1*10);
    219   slider1 /= 10;
    220   sliderchange(slider1);
    221   slider_automate(slider1);
    222   m = (120 + slider1) / 240.0;
    223   slider1 < -119 ? ( m = 0.0; slider1 = -120; );
    224   slider1 > 119 ? ( m = 1.0; slider1 = 120; );
    225   );
    226   );
    227   );
    228   );
    229   );
    230  
    231  

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